Project timeline_

September 2022 -
November 2022

Project medium_

Projection mapping
Interactive games
Leapmotion
Touch games

Contributors_

Main Designer
Jiancong Lai

Programmer
Chongchong(Unity Coding)

My Contribution_

Research
Model making
Art assets
Game planner
Interface

Project Description_

This project starts from the local traditional culture, because my friend is one of the promoters of Gambiered Canton Gauze. He hopes that I can give him advice from the perspective of design, jointly promote the development and inheritance of local culture, and help Gambiered Canton Gauze spread better.

After investigation, I found that it is difficult to help Gambiered Canton Gauze to make a qualitative breakthrough from the current problem solving direction. Its production conditions are restricted by the natural environment, and it lacks funds and land resources, so it is difficult to develop in a short time. So I decided to revive the Gambiered Canton Gauze with the media method, and let it be presented to the public in a new form.

What is “Gambiered Canton Gauze?”

As a traditional fabric in Shunde, Guangdong, Gambiered Canton Gauze has a history of more than 100 years. It is one of the few handmade silk fabrics in the world that is dyed with plant dyes and minerals. It has rich historical and cultural connotation and unique product texture. Its dyeing and finishing technology has been included in the list of China's intangible cultural heritage. It is the only silk fabric in the world dyed with pure plant dyes, and is known as "soft gold" in the textile industry.

Click here to see more pictures

Production limitations_

Production process research_

Fieldwork_

I went to three places to look for opportunities and interview workers and managers. I go to two major craft factories and the xiangyunsha museum.

Concept of design_

After research and analysis, I proposed solutions from three perspectives, namely: workers themselves, protection and inheritance, and system design for future development.

Because my friend hopes to make something practical in the end, I finally decided to use Information technology and information processing technology, innovating the storage method of intangible cultural materials of Xiangyunsha.

Design display_

I made this game by using blender and unity. Leapmotion is a way for players to interact. In this game, the entire production process of Xiangyunsha is presented. Players use gestures to experience the production process, using gamification and visualization To understand the production principle and fabric value of Xiangyunsha in the form of game, the game also covers the overview of knowledge, users can click on the small wooden sign to obtain the production knowledge of Xiangyunsha.

User test_

I invited a few friends over to play the game and let them share their thoughts.

Design process_

There are many interesting places in this project, if you want to know more about the research process or a more complete project derivation, please contact me.

Thank you for watching.

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Portfolio 2022
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